
Originally developed by Tiger Electronics, the R-Zone is a portable game console that was released in 1995. It was designed to display clear LCD screens from game cartridges.
Initially, the device was head-worn. However, the company later released a handheld version. It was also called the Xtreme Pocket Game. It offered limited color graphics. The R-Zone was not a hit, and the versions did not sell well.
The R-Zone was announced before its release. It was shown at the American International Toy Fair in February 1995. It was eventually discontinued.
The R-Zone was not intended to compete with other handhelds. Instead, it was marketed as a virtual reality console. It was based on a headpiece that showed a clear LCD screen. It had a directional pad, which provided four directions of movement in games.
The system worked by projecting a clear LCD screen onto a mirrored surface. It was designed to play multiple games at once, and its controller provided ten buttons.
The Super Screen was a major improvement over the HeadGear model. The Super Screen had a mirrored surface that projected a color background for the game. It was sold in combination with the HeadGear model. It sacrificed portability.
The Xtreme Pocket Game was a better version of the Tiger, but it came too late for the R-Zone. It was released in 1997. The Xtreme Pocket Game was not a hit, and the R-Zone was finally cancelled.
The R-Zone was designed to provide power, sound, and controls. It did not have a microprocessor. The game cartridges contained all the information. The game cartridges also have a built-in screen.